Transforming Normals with Inverse Transpose
date: 2025-06-18 categories: [graphics, opengl] tags: [graphics, shaders, opengl, glsl, normal, linear-algebra, lighting]
date: 2025-06-18 categories: [graphics, opengl] tags: [graphics, shaders, opengl, glsl, normal, linear-algebra, lighting]
Debugging glTF Viewer on macOS (OpenGL 4.1, Apple Silicon)
date: 2025-06-08 categories: [graphics, opengl] tags: [graphics, shaders, opengl, glsl, lambertian, lighting]
Understanding VAO and VBO: A Beginner’s Guide to OpenGL Vertex Management
Shader Playground: Procedural Grid with Live Controls